Work
Selected projects across game narrative design, animation, and corporate storytelling. Some details are redacted or generalised due to NDA.
Tsarevna — Dark Fantasy Action Game
Watt Studio · PC (Steam) · Released 2026
Narrative designer and screenwriter on a dark fantasy action game. Responsible for lore development, character design and backstories, quest design, and integrating narrative with game design.
Developed a dual-character dynamic between the Princess and her companion/reflection to create layered narrative tension and emotional resonance, moving beyond standard genre archetypes. Player discussions highlight the protagonists' relationship and world lore as standout strengths.
Grimps (formerly Plushies) — Comedic Shooter
Watt Studio · PC (Steam) · Released
Screenwriter from concept phase. Responsible for concept development, lore creation, character design, pilot episode script, and in-game dialogue.
Led audience research segmenting the 7–12 age range by psychological motivations, using those insights to design a cast where each character directly reflected a different player/viewer profile, ensuring broad appeal without feeling generic.
ETG Group — Interactive Novel for HR
Storyworks · Web · Released
Lead narrative designer and scriptwriter on a branching interactive novel for employee onboarding. Developed the full narrative: concept, characters, branching script, and dialogue, transforming mandatory HR materials into a choice-driven story.
The project replaced static onboarding documents and demonstrated measurable efficacy of gamified narrative for corporate learning, leading to commissions from further clients including Moscow Currency Exchange and Mosinzhproekt.
Animation — Screenwriter & Editor
Multiple studios · Ongoing
Over a decade writing for leading animation studios including RIKI Group (Smeshariki, Pin Code, Dino City, Fixies), Parovoz (Leo and Tig, Katya and Ef), Metrafilms (Lex and Plu), Soyuzmultfilm, Agama Film, Delai, and Vidimo.
Regular participant in writers' rooms and series development, contributing to season arcs, character development, and episode brainstorming for series including Sport School, Monsiki, and the international co-production Sante & Tropica. Also served in editorial and story development roles, overseeing narrative consistency and leading pilot development for new projects.
Theoremkin Studios — Brand Narrative & Character System
Corporate / Brand · Released, ongoing
Lead narrative architect for a network of children's speech therapy studios. Developed the overarching lore, core character system, and personality frameworks that transformed educational exercises into an adventure-based brand experience.
Children become "agents" solving missions, guided by a cast of companion characters each aligned with different learning stages. The system scaled into copybooks, merchandise, studio opening programmes, and internal documents, becoming the core of the brand's identity.
NDA — client name can be mentioned, specific assets private.
SIBUR — Corporate Culture Interactive Landing
Storyworks · Web · Released
Narrative designer, copywriter, and UX concept co-creator on an interactive landing page for SIBUR's 30th anniversary. Co-created a framing narrative featuring an alien visitor discovering the company's culture, making employer values accessible, humorous, and memorable.
Designed and wrote gamified elements including personality quizzes and interactive stories. The result became a standalone cultural hub embedded in the recruitment site.
Original Teen Sci-Fi/Fantasy Series & Game — Transmedia IP
In development · Pitch stage
Creator, creative producer, and narrative designer on an original transmedia project combining a series and game concept. The story centres on adolescents who undergo a literal tripartite metamorphosis, exploring identity, integration, and connection through a sci-fi/fantasy lens.
Leading a collaborative team of writers and artists. Deliverables include a full series bible, pilot script, game concept document, and pitch deck. Private materials available for pitch presentations.
Writing samples
Available on request while NDA-safe public excerpts are being prepared.