Process

How I approach narrative design - from early discovery to implementation and iteration within production constraints.

1) Discovery

Understanding goals, audience, constraints, tone, references, and the role of narrative within the wider design and production context.

2) Structure

Defining narrative pillars, beats, pacing, character arcs, and branching logic when interactivity is involved.

3) Writing

Writing dialogue, barks, item text, cutscenes, cinematics, and VO notes with clarity, consistency, and production awareness.

4) Implementation

Translating narrative into engine-ready content using tools, variables, conditions, flags, and close collaboration with design and engineering.

5) Iteration

Testing, feedback loops, rewrites, and polish passes to improve clarity, pacing, and player experience.